I have been looking for a way to bend and animate an object along a path and I stumbled upon the Omino plugin [omino snake to be precise] and after preparing the scene I realized nothing's happening [ :)) ].
I can't get it to work while the plugin doesn't give any errors. Everything is set in place, I have the path as a mask on a solid and the objects that I want to animate inside a pre-comp, exactly as needed.
Almost all of the options of the omino snake plugin do nothing, the only thing that works is the clear background feature.
Is there a way to fix this? Is there something else I need to do? Or is there another way to animate and bend something along a path?
PS: Copying a Mask Path and pasting it over the Position of the pre-comp won't help cause it will animate it along the path but it can't bend it.
PSS: Using the Puppet Pin Tool to shape the pre-comp in the final position and animating the pre-comp contents isn't exactly a nice way to do it cause the Puppet Pin Tool is hard to manoeuvre and often the final result isn't satisfying.
UPDATE
The closest I could get to something decent is using the Puppet Pin tool and transform each pin into a Bone inside Duik and rigging it as a tail. But for some reason, animating this will produce artefacts :
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