MagicaVoxel is “a free lightweight 8-bit voxel editor and interactive path tracing renderer”.
It exports to .vox, .slab, .xraw, .qb, .cbj, .ply, .mc, .2d, .iso
I’m not that familiar with these filetypes but I would like to be able to export my MagicaVoxel creations into Illustrator or similar. What workflow would I need for this?
Answer
There is probably an easier way than this, but I have done this and it makes an acceptable vector model:
- MagicaVoxel —-> Export to .obj
- Blender —-> Export to .dae
- SketchUp —-> Export to .pdf
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