I'm creating a shield and have used a few shapes with multiple strokes. See pic below. I'm not sure how to get rid of the indicated part of a stroke. If there is a better way, by not using strokes I'm all ears.
Thanks in advance for ideas or assistance.
Mike
So, sorry to go AWOL on you all yesterday, I had a few other things to take care of.
here's more detail of how it's set up:
What I'm trying to make is something like this:
Does that help describe my issue better>?
Answer
The only way I can think of to do this while maintaining the outer shield as a stroked path would be with clipping masks, but unless maintaining strokes is a requirement, I believe using masks would be more complicated than necessary.
If it is required to maintain the outer shield's stroke as a stroke, then this answer won't help you.
Personally, I would convert that outer shield's stroke to a compound path with a fill. You should be able to accomplish this by selecting the outer shield, and then going to Object > Path > Outline Stroke
. That should create a group containing the fill as its own path, and what was previously the stroke as another path. You'll need to Object > Ungroup
(Ctrl/Cmd+Shift+G) those objects so they are each individually selectable before proceeding.
Once this is done, I think you should be able to just use Minus Front
from the Pathfinder
panel. Do this by following these steps:
First draw a path between your top and bottom horizontal black bars:
Then select both that path, and your outer shield path, and click the Minus Front
button from the Pathfinder panel:
Then you'll have the gap you wanted:
Repeat those last couple steps on the other side, and I think you'll be done.
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