I am building a game for children.
The game contains questions.
Age range: 5-18.
Context: learning.
Before the questions I have a screen where the children select a difficulty level:
I want to replace the text "Level.." with somthing else which is not textual language.
I thought about colors or symbols. What is the best user experience for kids?
Answer
You could use several cues to reinforce each other: Background getting slightly darker at more difficulty. Use a star - which is a positive symbol, whatever the difficulty. Use more of the stars for more difficult levels Use colours for the stars.
For example:
No comments:
Post a Comment