Saturday, November 21, 2015

terminology - What's the name for normal life user experience?


I'd like to know about how to call the design of experiences for real life.



For example, the design of experiences for pedestrians has many disciplines like signage, psychology, architecture and so on. But is there a name to encompass all these disciplines for this case? The same could be said for the design of holistic experiences for a restaurant, or event, or medical processes (not the medical part itself, but everything related to it that is not medical per se).


I'm more interested in architectural and interiors design, but anything related to improvement of life will work and is of the utmost interest for me.



Answer




The problem is that the terminology in our field is loosely defined. The answer to your question might just be 'design'.


The different design terminologies varies by the specific context and process that they're used for. There is a debate about the meaning of terms and not all academic authors and practitioners agree with each other on the definitions.


Often times you can use several design terminologies for describing the same design process, and they can all will be valid.


So here I will list the ones that I think are relevant to your question:


Ergonomics / Human Factors




ISO 26800:2011 abstract presents the general ergonomics approach and specifies basic ergonomics principles and concepts. These are applicable to the design and evaluation of tasks, jobs, products, tools, equipment, systems, organizations, services, facilities and environments, in order to make them compatible with the characteristics, the needs and values, and the abilities and limitations of people.


ISO 26800:2011. Scientific discipline concerned with the understanding of interactions among human and other elements of a system, and the profession that applies theory, principles, data and methods to design in order to optimize human well-being and overall system performance



User Experience design


User Experience (UX) is also called experience design. UX design has many definitions but Don Norman was the first one to coin the term:



“I invented the term because I thought human interface and usability were too narrow. I wanted to cover all aspects of the person’s experience with the system including industrial design, graphics, the interface, the physical interaction, and the manual. Since then the term has spread widely, so much so that it is starting to lose it’s meaning… user experience, human centered design, usability; all those things, even affordances. They just sort of entered the vocabulary and no longer have any special meaning. People use them often without having any idea why, what the word means, its origin, history, or what it’s about.”



Video of Don Norman explaining what is User Experience.


Dan Saffer has a book about interaction design and he classifies the disciplines like this:



User experience design terminology and disciplines


Human-centered design



ISO 9241:210 Human-centred design is an approach to interactive systems development that aims to make systems usable and useful by focusing on the users, their needs and requirements, and by applying human factors/ergonomics, and usability knowledge and techniques. This approach enhances effectiveness and efficiency, improves human well-being, user satisfaction, accessibility and sustainability; and counteracts possible adverse effects of use on human health, safety and performance.



Remember that the term system may not only mean a computer system or some other technological meaning, but can represent a system of processes supporting certain activity. For example for pedestrians have a system. It should have signage, lights, sidewalks, etc. This can be said that it is pedestrian system, just like the road system.


Conclusion


Possible terminologies for 'real life' user experience design that are safe to use, in my opinion, are but not limited to:



  • ergonomics,


  • human-centered design,

  • (user) experience design,

  • interaction design.


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